Thursday, 26 January 2012

Animation?

I hope that this works, but I don't know! There isn't enough space on the S: drive.

Saturday, 21 January 2012

MEDIA ARTS: Behind the Scenes at SHHS Yearbook Design




1. What do you like most about your designs?
I really like how all of the colours tie in together and with the school colours, because I stuck with a general scheme of red, black, and white. I also like how I used the clapboard in the title page to put the school information in. I’m happy with how the film reel on the art page turned out, because with all of the skewing it looks like the pictures are actually on the film reel. I think that I did a good job making the ‘Admit One’ tickets (especially adding the shadows in) and I think that it was a good idea to introduce the topic of that page.

2. What do you think could be improved about your designs?
I think that in the “Heart of Art” Cabaret page I needed more elements that could be faded in the background or more brushes to make it more artistic. I also think that the film reel should have been better incorporated into the art page rather than just sitting on top of everything. I don’t know if I really like the popcorn texture on the title page for the words ‘Scenes’ and ‘At SHHS’, because it doesn’t match the ‘Behind the’ and makes it look out of place. I think that I also should have put a picture or two in the background of my Art page because it seems a little empty.

3. What do you think makes your designs unique and competitive to be selected for the real yearbook design? 

I think that my designs are unique and competitive because they incorporate many of the techniques we learned in class and it makes the school seem like it is in a giant movie, hence ‘Behind the Scenes’. Everything flows together nicely with the colour schemes and unifying theme. Everyone, male and female, has watched movies and probably even wanted to be a part of them, so I think that the theme will appeal to many people. The pages also have a sort of timelessness to them, because movies and theatrical productions have been a part of people’s lives for a long time, so the yearbook won’t get outdated quickly.


Monday, 16 January 2012

MEDIA ARTS: Summative Brainstorm

I realized that this ought to have been posted a little while ago, but I brainstormed in a Word document and forgot to post it, so here it is:

Brainstorm for Yearbook Themes:
Surf’s up
Beachy/Summertime/Vacation
Alien/Uniqueness
Chance/Casino à As luck would have it, It’s all in the Cards, Luck has nothing to do with it, How lucky can you get, Take a Chance, The Game of Life, It’s How you play the Game,
Dreams/Imagination
Film/Movies/Popcorn/Theatre à Behind the Scenes, Coming Attractions, From Reel to Real, Let’s Roll, Life, Camera, Action, Off the Record, For the Record, Bursting on the Scene
Optimism
Weather/Stormy/Dance in the rain
Painting/Creativity/Paint Splatters/Paint samples/Pencil Crayons/Paintbrushes/markers/crayons/ink/ à Colour outside the lines
Icy/Winter
Medieval
Relax/benches/converse/ripped jeans
Starting anew? With a paint roller rolling across part of the page and wiping it blank? Or have the text after the brush?

Heart of Gold
Laughs and Tears throughout the Years

So I decided on the film/movies/popcorn/theatre one, and my theme will be "Behind the Scenes"

Friday, 16 December 2011

MEDIA ARTS: Kruger Imitation


1. What do you see in this piece of art (describe it)?
I see three small children dressed in very bizarre clothing, too big for them. It looks old fashioned, as well. They are all holding empty cups because they have no food. They look quite similar to the children we see every day, ones who might be the daughter or son of your neighbour. They also look very sad. The words say "Their screams are silent to you".

2. What kind of message did you try to give in this piece of art?
I tried to convey the message that poverty is all around us and we ignore the pleas of those who live in poverty. There are people who are desperately in need of help but we simply turn our heads and choose not to see or hear.

3. Did you like or dislike this piece of art? Why?
I did like this piece of art in the way it conveyed the message. I think that it turned out quite effectively and really punched an impact. I would've liked it if I could have used red, because it really is remarkable how much nicer it looks then! However, the purple does highlight the words "screams" and "silent" quite nicely. I don't like it in the way that it makes you feel guilty about ignoring their "screams". But overall I think that it turned out well.

Tuesday, 13 December 2011

MEDIA ARTS: Barbara Kruger


a.       What do you see in this piece of art (describe it)?
b.      What kind of message is the artist giving in this piece of art?
c.       Do you like or dislike Kruger’s work? Why?

a)      In this piece of art there is a pair of expensive-looking shoes that are highly polished and clean. They are sitting on grass, by the looks of things, and the text says “You can’t drag your money into the grave with you”.
b)      Kruger is trying to convey the message that material things don’t really matter in life and that we shouldn’t place as much value on them as we do. We tend to measure our happiness and our wealth by the quality and quantity of things we own, when true living is when you have friends, family, and love surrounding you.
c)       I like her work because I find it very blatant and impactful. Her work really makes you think about the messages the media is sending you and it forces you to question it and to question your life to really determine what your beliefs are and what the media’s influence on you is.

Monday, 12 December 2011

MEDIA ARTS: Flash Game Critique

1. What I liked most
For my "Gift Delivery" game I liked the actual present and the animations associated with it. I thought it was pretty fun having the bow be the "wings" of my present, and I also really like how the present ripped and the teddy bear fell out, even though I couldn't seem to get the bear to stop falling out afterwards! I think that my present's animations turned out well.
I was also quite happy with the bricks on my houses, because the rectangular brush made it look like there was bricks even though it was just a scattering of rectangles.

2. What could be improved
For the very last scene, I admit I was a bit rushed and so it isn't quite as detailed as the other scenes. I think that there should be more taller objects to make it more difficult to navigate down. I also feel that I should've added a bit more shading to the buildings and surrounding greenery because it didn't receive quite as much attention as the actual gift that you were landing did. I also could've put more Christmas-y decorations around and in the houses (the inner decorations might be visible from the windows).
3. How is this game an improvement upon the original?
I think that my game has much more detailed graphics and is more visually interesting to look at while you are playing. Also, I think that my idea is much more creative and I think that the different aspects (such as the ripping present with the teddy bear falling out) make it more special.

Friday, 25 November 2011

MEDIA ARTS: Moonlander Brainstorming

Ideas for redesigning the Moonlander game:
Spider on web getting through forest
Parachute guy trying to land but can’t land on anything but buildings
Bird trying to land on a nest
Santa dropping flying presents from his sleigh to chimneys
Bats trying to land on food


I actually really like the Santa one, cheesy as it sounds. I'll make the presents have ribbon wings of some sort to move in different directions and the scenery will be a village with chimneys. Also, when the present misses the mark it will rip in half and maybe even have a teddy bear or something fall out of it. ;)